Minecraft Dungeons II is landing on Nintendo Switch and Nintendo Switch 2 at the same time as every other platform, which isn’t something Mojang does with every spin-off. If you played the first Minecraft Dungeons and want to know exactly what’s changing this time — the new world structure, the new dimension, the co-op setup — here’s what’s actually confirmed so far.

Game Information
| Detail | Information |
|---|---|
| Game Title | Minecraft Dungeons II |
| Platform | Nintendo Switch, Nintendo Switch 2 (also on PC/Steam, Xbox Series X|S, PlayStation 5) |
| Release Date | September 29, 2026 |
| Genre | Action RPG / Dungeon Crawler |
| Developer | Mojang Studios (Steam listing also credits Double Eleven as co-developer) |
| Publisher | Mojang (per Nintendo’s own store listing); Xbox Game Studios (per the Steam listing) |
| File Size | 6.8 GB on both Nintendo Switch and Nintendo Switch 2 (Nintendo eShop estimate) |
| Version/Update | Launch version — no post-launch update details confirmed yet |
| Languages | Japanese, British English, American English, French (France and Canada), German, Italian, Spanish (Spain and Latin America), Korean, Dutch, Russian, Simplified Chinese, Traditional Chinese, Brazilian Portuguese, Polish |
Nintendo’s listing notes that pricing and download size “may not be finalized at time of preorder,” so treat the file size as a working estimate rather than a locked-in number.

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About the Game
Minecraft Dungeons II is the sequel to 2020’s Minecraft Dungeons, and it picks up after the Arch-Illager’s defeat in the first game. According to Mojang’s Minecraft Live presentation, peace didn’t last — the world’s ecosystem is out of balance, illagers have grown angrier, and they’ve organized into something called the Illager High Council. That council is now the source of a new threat spreading chaos across not one but two worlds.
The biggest structural change from the original game is how you move through it. Minecraft Dungeons used separate, mission-based levels you picked from a menu. Dungeons II replaces that with a single connected world you explore directly, and — new to the series — you can now jump. That matters because the world is dotted with rifts that pull you into The Sift, a brand-new dimension that Mojang describes as the first new dimension added to Minecraft in over 14 years.
The Sift looks distinct from anything in the original game: pinkish blocks, blue-green vegetation, and named regions including the Meadow and the Carapace. Its enemies are described as “soul corrupted,” and defeating them lets you collect souls, a resource used to power artifacts in the game. Notably, The Sift debuts in Dungeons II before it ever reaches the main Minecraft game — Mojang has said it won’t come to Java and Bedrock Edition until sometime in 2027.

Key Features
- A connected open world instead of mission select — you explore regions directly rather than picking discrete levels, and jumping is now part of movement, which changes how combat and exploration flow compared to the first game.
- The Sift dimension — a new area you reach through rifts scattered across the world, with its own visual style, enemies, and a souls-based resource used to power artifacts.
- Four-player co-op, online and local — you can play solo or team up with up to four players, and Nintendo’s listing confirms both online play and couch co-op are supported.
- Cross-platform play — Nintendo tags the game for crossplay, so Switch and Switch 2 players aren’t locked into playing only with other Nintendo owners.
- Full gear customization — Steam’s game description points to a wide range of weapons, armor, and artifacts for building out your hero’s loadout.
- Confirmed post-launch DLC roadmap — Mojang has stated that expansions adding new locations and enemies are planned, though no release dates, pricing, or expansion names have been announced.
- Two versions, one price of admission — the game runs natively on both original Nintendo Switch and Nintendo Switch 2, each listed at the same 6.8 GB file size.
Gameplay and Player Experience
Based on what Mojang and Nintendo have shown, combat centers on melee weapons and gear you find or craft as you fight through hordes of mobs, similar in spirit to the first Dungeons game but built around exploring a connected world rather than replaying discrete missions. The addition of jumping is a meaningful mechanical shift for the series, since it opens up traversal that wasn’t there before.
Multiplayer is a core part of the experience: Nintendo’s product page states you can play solo or with up to four players, either online or in couch co-op on a single system. An asterisk on Nintendo’s listing notes that online features require a Nintendo Switch Online membership and a Nintendo Account, and that couch co-op may require additional accessories sold separately.
For anyone wondering whether they need the first game — Mojang’s own FAQ says no, you don’t need to have played the original Minecraft Dungeons to follow Dungeons II, though it notes returning players may get more out of story and mechanical callbacks.
There’s also a small cross-game bonus: if you play both Minecraft Dungeons and Minecraft Dungeons II on the same Microsoft account, you unlock a Hero Cape usable in Dungeons II and in Minecraft Java & Bedrock Edition. Each game must be purchased separately for this to apply.
Platform and Availability
Minecraft Dungeons II releases simultaneously on Nintendo Switch, Nintendo Switch 2, PC via Steam, Xbox Series X|S, and PlayStation 5 on September 29, 2026. Nintendo’s own eShop listing shows a Digital edition for Nintendo Switch 2, and Switch Scores confirms a separate listing exists for the original Nintendo Switch as well, meaning both hardware generations get a version rather than the older console being left out.
Supported play modes on Nintendo Switch and Switch 2 are TV mode, tabletop mode, and handheld mode. The game also supports touch screen input and surround sound (linear PCM) according to Nintendo’s supported features list.
For pricing, purchasing, and pre-order details, the safest places to check are:
- The Nintendo eShop listing for Switch and Switch 2 pricing and DLC
- The official Minecraft Dungeons II site for the latest news and pre-order bonuses
- The Steam page if you’re deciding between PC and console
Pre-ordering currently includes two hero skins, the Twisted cape, and the Twisted Chicken pet, according to Mojang’s own promotional messaging — though that offer’s expiration date and exact terms are best confirmed on the official store page before buying, since promotional windows can change.
Frequently Asked Questions
Is Minecraft Dungeons II coming to the original Nintendo Switch, or only Switch 2?
Both. Nintendo’s Switch 2 store page and Switch Scores’ separate Switch 1 listing confirm the game is releasing on both consoles, each with an estimated 6.8 GB file size.
Do I need to play the first Minecraft Dungeons before this one?
No. Mojang’s official FAQ states you don’t need the original game to play Dungeons II, though players who’ve finished the first game may get more context from returning story elements.
How many players can play Minecraft Dungeons II together?
Up to four, either online or in local couch co-op, according to Nintendo’s official listing. Online play requires a Nintendo Switch Online membership and a Nintendo Account.
What is The Sift, and do I need to unlock it separately?
The Sift is a new in-game dimension you reach through rifts that appear across the game’s connected world — it isn’t DLC, it’s part of the base game’s story and world design as described at Minecraft Live.
Will Minecraft Dungeons II get more content after launch?
Mojang has confirmed DLC and expansions are planned, focused on new locations and enemies, but as of this writing no release dates, prices, or expansion names have been shared.
Final Overview
What’s confirmed here paints Minecraft Dungeons II as a fairly significant structural evolution of the original formula: a single connected world instead of mission select, jumping as a new movement option, and an entirely new dimension tied into the story rather than bolted on as a bonus area. The four-player co-op and dual-console support (Switch and Switch 2 both getting native versions) make it accessible whether you’re playing solo, splitting a couch with friends, or jumping online.
Players who enjoyed the original Minecraft Dungeons for its accessible, loot-driven combat will likely find the core loop familiar, while the new world design and The Sift give returning fans something genuinely different to explore. Anyone curious about post-launch content should keep an eye on official channels, since Mojang has committed to a DLC roadmap without locking in specifics yet.

